Course overview
This course examines of the link between human-computer interaction and the creative and technical practice of sound and music making. This course will develop a theoretical and practical understanding of computer music interactivity. Focus is placed on acquiring programming skills for implementation of interactive design. Students will engage with a number of topics, including conceptual frameworks, contemporary practices and practitioners; complete readings and listening; and perform practical exercises that promote investigative learning and research. The course has the following learning objectives: facilitate new understandings and exploratory approaches in sonic arts practice; extend knowledge and develop new artistic and technical skills in human computer interaction and sound and music; and promote a learning process and reflexive skill set with regard to future practice, thus enabling students to adapt to the ever expanding and rapidly changing area of sonic arts and related areas of computer music.
Course learning outcomes
- To enable students to identify, analyse and compare understandings and approaches in interaction design and the sonic arts
- To equip students with knowledge and skills needed to plan and develop creative practical works in the field of interaction design and the sonic arts
- To develop students learning processes and reflexive skill set with regard to future practice, thus enabling students to adapt to the ever expanding and rapidly changing area of sonic arts and related areas of computer music