Course overview
Sonic Arts involves the artistic and technical application of sound. This course will develop an understanding of sonic arts fundamentals in a range of areas that may include: sound design, sound phenomenology, film sound, game sound, acoustic ecology, ringtones, product design, sonic iconography, sound logos and multimedia audio. This will be achieved by theoretically and practically exploring the concept of sonic arts through lectures, tutorials and workshops. In particular students will examine a range of techniques such as: music concrete, Foley, sound processing, synthesis, sound effects, procedural audio and sound programming; complete readings and listening; and perform practical exercises that promote investigative learning and research. The course has the following learning objectives: facilitate new understandings and exploratory approaches in sonic arts practice; extend knowledge and develop new artistic and technical skills in sound creation and design; and promote a learning process and reflexive skill set with regard to future practice, thus enabling students to adapt to the ever expanding and rapidly changing area of sonic arts and related areas of sound design.
Course learning outcomes
- To provide students with new understandings and exploratory approaches in sonic arts theory and practice
- To equip students with knowledge and develop new artistic and technical skills in sound creation and design
- To develop students learning processes and reflexive skill set with regard to future practice, thus enabling students to adapt to the ever expanding and rapidly changing area of sonic arts and related areas