Virtual Reality Design and Development II

Undergraduate | 2026

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area/catalogue icon
Area/Catalogue
MDIA 2038
Course ID icon
Course ID
207684
Level of study
Level of study
Undergraduate
Unit value icon
Unit value
6
Course level icon
Course level
2
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Inbound study abroad and exchange
Inbound study abroad and exchange
The fee you pay will depend on the number and type of courses you study.
No
University-wide elective icon
University-wide elective course
No
Single course enrollment
Single course enrolment
No
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Note:
Course data is interim and subject to change

Course overview

This course expands on Virtual Reality Design and Development I by applying core design theory to immersive technology development. Allocated project work will provide students with an opportunity to gain insight into the specific roles associated with VR creation, as well as a deeper understanding of game engines, spatial sound, programming and 3D modelling.

Course learning outcomes

  • Classify the roles and responsibilities within current VR, MR and AR development frameworks.
  • Apply appropriate design theory/methodologies for immersive technology development from a project-oriented perspective.
  • Formulate and manage a production schedule orientated specifically towards immersive technology
  • Demonstrate intermediate literacy in game engine use

Prerequisite(s)

N/A

Corequisite(s)

N/A

Antirequisite(s)

N/A