Narrative and Games

Undergraduate | 2026

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area/catalogue icon
Area/Catalogue
MDIA 2032
Course ID icon
Course ID
207678
Level of study
Level of study
Undergraduate
Unit value icon
Unit value
6
Course level icon
Course level
2
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Inbound study abroad and exchange
Inbound study abroad and exchange
The fee you pay will depend on the number and type of courses you study.
Yes
University-wide elective icon
University-wide elective course
Yes
Single course enrollment
Single course enrolment
Yes
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Note:
Course data is interim and subject to change

Course overview

Digital Games have been a core cultural and technological industry within the creative economy. In this course, students will gain understanding of the nuances of gameplay and apply its concepts to a range of game genres. By critically reflecting upon theories (such as narratology and ludology), students will contextualise their engagement with games both as players and as producers through the history, philosophy, and practice of digital games. This will include discussing key contemporary features, and learning basic concepts when designing and producing a game to develop useful understandings for their own creative practice

Course learning outcomes

  • Demonstrate understanding of key narrative theories
  • Apply gained skills to build a digital game prototype
  • Demonstrate understandings of visual and aesthetic mediaEngage with a broad range of game narrative structures
  • Demonstrate understanding of relationships between sound, image and story

Prerequisite(s)

N/A

Corequisite(s)

N/A

Antirequisite(s)

N/A