Course overview
The sensation and illusion of 'motion' is central to the way we experience a myriad of media, from interface design on websites and apps, to digital games, immersive media, film, and animation. In this course, students will engage with techniques and contexts for the design of motion and 3d animation within media studies and aligned disciplines. Reflection on theory and practical exercises will enable students to develop their skills in producing the representation of motion, as well as apply this learning to their own creative works. For students in media production majors (Visual Design, Story Production, and Immersive Media), this course will provide the conceptual grounding for their advanced production courses, while students in other programs will be able to engage critically with a range of approaches to studying and producing motion.
Course learning outcomes
- Critically analyse existing media artifacts
- Demonstrate understanding of motion and the representation of its illusion strategies
- Distinguish between and apply different approaches to animation
- Communicate motion through appropriate media
- Use animation to responsably engage with the audience