Course overview
The aim of this course is to equip students with the skills to design and compose effective and impactful soundscapes that enhance the immersive experience of games. Students will learn to create ambient sounds, utilise dynamic sound techniques, and compose simple audio tracks. By implementing technical sound design skills using industry-standard hardware and software, students will develop a comprehensive understanding of how sound can influence player experience in a game environment.
Course learning outcomes
- Create ambient game sounds to enhance the immersive atmosphere of games
- Use dynamic sound techniques to adapt audio in real-time based on game events
- Analyse the psychology of sound and its impact on player experience
- Compose and layer soundscapes to create complex audio environments
- Implement technical sound design skills using industry-standard hardware and software
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The Student Contribution amount displayed below is for students commencing a new program from 2021 onwards. If you are continuing in a program you commenced prior to 1 January 2021, or are commencing an Honours degree relating to an undergraduate degree you commenced prior to 1 January 2021, you may be charged a different Student Contribution amount from the amount displayed below. Please check the Student Contribution bands for continuing students here. If you are an international student, or a domestic student studying in a full fee paying place, and are continuing study that you commenced in 2025 or earlier, your fees will be available here before enrolments open for 2026.