Course overview
Equip students with the skills to use a modern game engine to develop a game. Students will learn to understand and explain the fundamental concepts and architecture of game engines, analyse the integration of computer graphics techniques, apply artificial intelligence within games, and develop basic multi-level environments.
Course learning outcomes
- Explain the fundamental concepts and architecture of modern game engines
- Analyse the use of computer graphics techniques within game engines
- Apply artificial intelligence concepts within a game engine
- Develop multi-level environments using game engines
- Build and deploy games across multiple platforms
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The Student Contribution amount displayed below is for students commencing a new program from 2021 onwards. If you are continuing in a program you commenced prior to 1 January 2021, or are commencing an Honours degree relating to an undergraduate degree you commenced prior to 1 January 2021, you may be charged a different Student Contribution amount from the amount displayed below. Please check the Student Contribution bands for continuing students here. If you are an international student, or a domestic student studying in a full fee paying place, and are continuing study that you commenced in 2025 or earlier, your fees will be available here before enrolments open for 2026.