Course overview
This course equips learners with the human and technical design skills to create usable interactive systems. Modern interactive systems necessitates a tight coupling between the system feedback (the gulf of evaluation) and the interaction with underlying data, algorithms, and systems (the gulf of execution). Students will practice human centred design processes, usability factors, rapid prototyping, and techniques for reflecting on a design throughout the development process. Students will learn technical skills in architecture design of interactive systems, design patterns, and the use of open-source frameworks to create interactive systems. This course aligns with the program’s aim of designing and developing innovative solutions that demonstrate a high usability.
- Designing For Usability
- React And Systems Development
- Evaluation And Iterative Improvement
Course learning outcomes
- Discuss human centred design methodologies and associated principles for creating interactive systems.
- Design the user interface of an interactive system that meet the needs of end-users.
- Create real-time interactive systems using modern frameworks
- Evaluate the quality attributes of an interactive system using methods.