Course overview
The aim of this course is to equip students with the skills to design and compose effective and impactful soundscapes that enhance the immersive experience of games. Students will learn to create ambient sounds, utilise dynamic sound techniques, and compose simple audio tracks. By implementing technical sound design skills using industry-standard hardware and software, students will develop a comprehensive understanding of how sound can influence player experience in a game environment.
Course learning outcomes
- Create ambient game sounds to enhance the immersive atmosphere of games
- Use dynamic sound techniques to adapt audio in real-time based on game events
- Analyse the psychology of sound and its impact on player experience
- Compose and layer soundscapes to create complex audio environments
- Implement technical sound design skills using industry-standard hardware and software