Bachelor of Information Technology majoring in Games Development

Undergraduate | 2026

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Mode icon
Mode
On Campus
Start date icon
Start date
February, July
Duration icon
Duration
3 year(s) full-time
Program code icon
Program code
BINFT
Study as icon
Study as
Full time or part time
Fees
Indicative annual fees
SATAC code icon
SATAC code
Prerequisites icon
Prerequisite
None
Assumed knowledge icon
Assumed knowledge
None
Entry scores icon
Entry scores
2025 CUT-OFFS Guaranteed entry score (Grades-based):B,B,B Guaranteed entry score (ATAR-based):70
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Entry requirements

Admission criteria

To be eligible, an applicant must have achieved at least one of the following minimum entry requirements and demonstrate they fulfil any prerequisite and essential criteria for admission. In cases where there are more eligible applicants than available places, admission will be competitive with ranks based on the entry criteria.

Secondary education (Year 12)

  • Completion of a secondary education qualification equivalent to the South Australian Certificate of Education (SACE).

Vocational Education and Training (VET)

  • Completion of an award from a registered training organisation (RTO) at Certificate IV (AQF level 4) or higher.

Higher education study

  • Successful completion of at least 6 months full-time study (or equivalent part-time) in a higher education award program.

Work and life experience

  • Completion of an Adelaide University approved enabling, pathway or bridging program; OR
  • A competitive result in the Skills for Tertiary Admissions Test (STAT); OR 
  • Relevant professional certificates/qualifications including: Cisco CCNA, Cisco CCNP, Cisco CCIE, Microsoft Certified Solutions Associate (MCSA), Microsoft Certified Solutions Expert (MCSE), Microsoft Certified Solutions Developer (MCSD), Microsoft Certified Solutions Master (MCSM); OR
  • Qualify for special entry.
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Note:

Please note that entry requirements for this degree are provisional and subject to change.

Why Bachelor of Information Technology?

Did you know the global gaming industry is now worth more than the music and movie industries combined (Forbes, 2024)? It’s a thriving and lucrative sector worth hundreds of billions of dollars globally. With its yearly growth of 13%, employers from a range of industries are actively seeking professionals with game design and development skills. 

The Bachelor of Information Technology majoring in Games Development will prepare you for a career in the growing games and entertainment sector. Gain practical experience in building visually engaging systems that will contribute to modern, digital and creative local and global games markets. Equipped with strong knowledge in game development and skills in creative processes, you’ll graduate ready to confidently enter the games industry. 

program overview

Overview

The Bachelor of Information Technology majoring in Games Development is designed to teach you the knowledge and skills to work in designing and developing interactive games. You’ll be ready for the constantly evolving games industry and equipped for the current information technology landscape.   

You will learn foundational information technology knowledge before undertaking your major in Games Development. Learn how to pitch your games ideas to the film and television, education, health, business and defence industries. You’ll learn practical course content in our purpose-built workspaces that are industry-focused and relevant to today’s societal needs. 

Developing key skills in information technology principles in your first year, you will learn how to adapt your game development to new game technologies, platforms and design philosophies to prepare you for your future career.  

Professionally accredited by the Australian Computer Society (ACS), you will have total flexibility in this degree to explore other information technology areas and expand your skillset for future career opportunities. 

What you'll learn

Benefit from a flexible learning structure with all undergraduate IT degrees sharing a common first-year so you can specialise in Games Development (or any other major) in the second year. In your second year you will dive into the world of games development and explore the opportunity to choose electives from other information technology disciplines.  

Be prepared for industry by focusing on a strong foundation in information technology principles and theory. Learn the fundamentals of sound, visual asset and game design, mobile game development as well as building your skills in working in agile teams and professional communication. 

Understanding the balance between technical skills and creativity, you will develop the skills needed to design and program games, as well as pitch your ideas and take them to market. You can be assured that you will be learning industry-relevant coursework and transferrable skills to other information technology specialisations.  

In your final year, use your knowledge and skills to complete a capstone project where you’ll work with an industry client or develop further a game idea (with program director approval).

You’ll be able to complete majority of first year common courses and second year courses at either our Adelaide City or Mawson Lakes Campus with some potential cross-campus study required. Throughout your degree, you’ll gain access to cutting-edge facilities across both campus locations to enhance your overall learning experience.

Majors 

Did you know that you can also choose a Bachelor of Information Technology with a major in one of the following:  

What courses you'll study

Complete 144 units comprising:

  • 66 units for all Core courses, and
  • Either:
  • 48 units for one Major from Majors, or
  • 48 units for Discipline courses, and
  • 12 to 24 units from Work integrated learning, and
  • 6 to 18 units for Electives

Complete 66 units for ALL of the following:

Course name Course code Units
course icon
Course name
Problem Solving and Programming
Course code
COMP1002
Units
6
course icon
Course name
Structured Data
Course code
COMP1003
Units
6
course icon
Course name
Computing Innovations in the Modern World
Course code
COMP1015
Units
6
course icon
Course name
Business for IT Professionals
Course code
COMP3006
Units
6
course icon
Course name
Information Technology Systems
Course code
INFO1012
Units
6
course icon
Course name
System Requirements
Course code
INFO1013
Units
6
course icon
Course name
Security Foundations
Course code
INFO1016
Units
6
course icon
Course name
Cloud Platforms
Course code
INFO2004
Units
6
course icon
Course name
Agile Development and User Experience
Course code
INFO2006
Units
6
course icon
Course name
Professional Communication and Teamwork
Course code
INFO2032
Units
6
course icon
Course name
Unstructured Data
Course code
INFO3003
Units
6

Course name Course code Units
Year 1
Semester 1
Course name
Problem Solving and Programming
Course code
COMP1002
Units
6
Course name
Structured Data
Course code
COMP1003
Units
6
Course name
Computing Innovations in the Modern World
Course code
COMP1015
Units
6
Course name
Information Technology Systems
Course code
INFO1012
Units
6
Semester 2
Course name
System Requirements
Course code
INFO1013
Units
6
Course name
Security Foundations
Course code
INFO1016
Units
6
Course name
Object-Oriented Programming
Course code
COMP1005
Units
6
Course name
Course code
-
Units
6
Year 2
Semester 1
Course name
Cloud Platforms
Course code
INFO2004
Units
6
Course name
Software Development Practice
Course code
COMP2021
Units
6
Course name
Visual Asset Design for Games
Course code
INFO2020
Units
6
Course name
System Design
Course code
INFO2005
Units
6
Semester 2
Course name
Professional Communication and Teamwork
Course code
INFO2032
Units
6
Course name
Agile Development and User Experience
Course code
INFO2006
Units
6
Course name
Game Engines
Course code
COMP2039
Units
6
Course name
Game Environment Design
Course code
GRAP2019
Units
6
Year 3
Semester 1
Course name
Unstructured Data
Course code
INFO3003
Units
6
Course name
Game Design
Course code
COMP2019
Units
6
Course name
Mobile Game Development
Course code
COMP3003
Units
6
Course name
Course code
-
Units
6
Semester 2
Course name
Business for IT Professionals
Course code
COMP3006
Units
6
Course name
Course code
-
Units
6

Complete 48 units for ALL of the following:

Course name Course code Units
course icon
Course name
Object-Oriented Programming
Course code
COMP1005
Units
6
course icon
Course name
Game Design
Course code
COMP2019
Units
6
course icon
Course name
Software Development Practice
Course code
COMP2021
Units
6
course icon
Course name
Game Engines
Course code
COMP2039
Units
6
course icon
Course name
Mobile Game Development
Course code
COMP3003
Units
6
course icon
Course name
Game Environment Design
Course code
GRAP2019
Units
6
course icon
Course name
System Design
Course code
INFO2005
Units
6
course icon
Course name
Visual Asset Design for Games
Course code
INFO2020
Units
6

Course name Course code Units
Year 1
Semester 1
Course name
Problem Solving and Programming
Course code
COMP1002
Units
6
Course name
Structured Data
Course code
COMP1003
Units
6
Course name
Computing Innovations in the Modern World
Course code
COMP1015
Units
6
Course name
Information Technology Systems
Course code
INFO1012
Units
6
Semester 2
Course name
System Requirements
Course code
INFO1013
Units
6
Course name
Security Foundations
Course code
INFO1016
Units
6
Course name
Object-Oriented Programming
Course code
COMP1005
Units
6
Course name
Course code
-
Units
6
Year 2
Semester 1
Course name
Cloud Platforms
Course code
INFO2004
Units
6
Course name
Software Development Practice
Course code
COMP2021
Units
6
Course name
Visual Asset Design for Games
Course code
INFO2020
Units
6
Course name
System Design
Course code
INFO2005
Units
6
Semester 2
Course name
Professional Communication and Teamwork
Course code
INFO2032
Units
6
Course name
Agile Development and User Experience
Course code
INFO2006
Units
6
Course name
Game Engines
Course code
COMP2039
Units
6
Course name
Game Environment Design
Course code
GRAP2019
Units
6
Year 3
Semester 1
Course name
Unstructured Data
Course code
INFO3003
Units
6
Course name
Game Design
Course code
COMP2019
Units
6
Course name
Mobile Game Development
Course code
COMP3003
Units
6
Course name
Course code
-
Units
6
Semester 2
Course name
Business for IT Professionals
Course code
COMP3006
Units
6
Course name
Course code
-
Units
6

Complete 12 to 24 units from the following:

Course name Course code Units
course icon
Course name
ICT Capstone Project 1
Course code
INFO3901
Units
6
course icon
Course name
ICT Capstone Project 2
Course code
INFO3902
Units
6
course icon
Course name
ICT Internship 1
Course code
COMP4901
Units
6
course icon
Course name
ICT Internship 2
Course code
COMP4902
Units
12
course icon
Course name
ICT Internship 3
Course code
COMP4903
Units
18
course icon
Course name
ICT Internship 4
Course code
COMP4904
Units
24

Course name Course code Units
Year 1
Semester 1
Course name
Problem Solving and Programming
Course code
COMP1002
Units
6
Course name
Structured Data
Course code
COMP1003
Units
6
Course name
Computing Innovations in the Modern World
Course code
COMP1015
Units
6
Course name
Information Technology Systems
Course code
INFO1012
Units
6
Semester 2
Course name
System Requirements
Course code
INFO1013
Units
6
Course name
Security Foundations
Course code
INFO1016
Units
6
Course name
Object-Oriented Programming
Course code
COMP1005
Units
6
Course name
Course code
-
Units
6
Year 2
Semester 1
Course name
Cloud Platforms
Course code
INFO2004
Units
6
Course name
Software Development Practice
Course code
COMP2021
Units
6
Course name
Visual Asset Design for Games
Course code
INFO2020
Units
6
Course name
System Design
Course code
INFO2005
Units
6
Semester 2
Course name
Professional Communication and Teamwork
Course code
INFO2032
Units
6
Course name
Agile Development and User Experience
Course code
INFO2006
Units
6
Course name
Game Engines
Course code
COMP2039
Units
6
Course name
Game Environment Design
Course code
GRAP2019
Units
6
Year 3
Semester 1
Course name
Unstructured Data
Course code
INFO3003
Units
6
Course name
Game Design
Course code
COMP2019
Units
6
Course name
Mobile Game Development
Course code
COMP3003
Units
6
Course name
Course code
-
Units
6
Semester 2
Course name
Business for IT Professionals
Course code
COMP3006
Units
6
Course name
Course code
-
Units
6

Complete 6 to 18 units comprising:

Course name Course code Units
Year 1
Semester 1
Course name
Problem Solving and Programming
Course code
COMP1002
Units
6
Course name
Structured Data
Course code
COMP1003
Units
6
Course name
Computing Innovations in the Modern World
Course code
COMP1015
Units
6
Course name
Information Technology Systems
Course code
INFO1012
Units
6
Semester 2
Course name
System Requirements
Course code
INFO1013
Units
6
Course name
Security Foundations
Course code
INFO1016
Units
6
Course name
Object-Oriented Programming
Course code
COMP1005
Units
6
Course name
Course code
-
Units
6
Year 2
Semester 1
Course name
Cloud Platforms
Course code
INFO2004
Units
6
Course name
Software Development Practice
Course code
COMP2021
Units
6
Course name
Visual Asset Design for Games
Course code
INFO2020
Units
6
Course name
System Design
Course code
INFO2005
Units
6
Semester 2
Course name
Professional Communication and Teamwork
Course code
INFO2032
Units
6
Course name
Agile Development and User Experience
Course code
INFO2006
Units
6
Course name
Game Engines
Course code
COMP2039
Units
6
Course name
Game Environment Design
Course code
GRAP2019
Units
6
Year 3
Semester 1
Course name
Unstructured Data
Course code
INFO3003
Units
6
Course name
Game Design
Course code
COMP2019
Units
6
Course name
Mobile Game Development
Course code
COMP3003
Units
6
Course name
Course code
-
Units
6
Semester 2
Course name
Business for IT Professionals
Course code
COMP3006
Units
6
Course name
Course code
-
Units
6

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Adelaide University sets you up for success in your studies – and your social life. You’ll have access to work placement and internship opportunities, overseas study tours and exchanges, networking events with guest speakers and more. Our campuses are equipped with purpose-built facilities including lecture theatres, libraries, workshops, laboratories, and spaces that simulate real work environments. These are all supported by the latest technologies and a 24/7 online learning platform with personalised study information and resources.

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Adelaide also has a variety of accommodation options to suit your individual requirements and budget, with options ranging from dedicated student accommodation to private rentals. One of the world’s most liveable cities, Adelaide has lots of leafy parks, gardens and social hubs – and some of the highest living standards globally. No matter where you are in Adelaide, you’re only a short distance from beaches, vineyards, museums, art galleries, restaurants, bars and parklands. Visit the accommodation web page to find out more.

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You’ll also have unlimited access to our dedicated student support hub. Visit in-person or online, or contact our friendly team by phone. We can assist you with anything study-related including enrolment, identification cards, timetables, fees and more.

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Your courses will require a combination of different learning formats, including lectures, tutorials, workshops, seminars and practicals. Aside from your classes, you’ll also need to allocate additional time for independent study. This may include assignments, readings, projects and contributing to online discussion forums. As a rough guide, full-time studies may require 12-26 hours of class time and 14-18 hours of independent study per week. 

 

Assessment

During your studies at Adelaide University, you’ll complete a mixture of practical, professional and research-based learning. Your assessment types will vary depending on the degree you’re studying, but may include: 

  • Case studies  
  • Essays and assignments  
  • Examinations  
  • Group projects  
  • Internships and placements  
  • Practicals  
  • Presentations  
  • Reports and project documentations 
  • Research projects 
  • Workplace and classroom contributions. 
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