Course overview
In this course, students will author and develop cutting-edge standalone immersive media experiences. Students will not only have the opportunity to explore managerial methods and techniques commonly used in the immersive media industry, but will also cover technical topics relevant to next-generation creative professionals. These topics include game-engine use and initial setup methods, SDK (Software Development Kit) integration, asset management, lighting techniques, rendering methods, coding and scripting differences, and platform-oriented final build optimisation.
Course learning outcomes
- Construct and manage an immersive media development project in line with industry practices.
- Demonstrate development pipeline understanding in regard to digital asset infusion within game-engine frameworks.
- Integrate and adapt immersive media design paradigms within a fully-functioning immersive media experience.
- Demonstrate technical knowledge across a variety of hardware and software platforms used for immersive media content development.
Availability
Class details
Adelaide City Campus East
Class number 56274
Section WS01
Size 19
Available 19
Class number 56273
Section WS02
Size 19
Available 19
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