Immersive Media Business

Postgraduate | 2026

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area/catalogue icon
Area/Catalogue
MDIA 5013
Course ID icon
Course ID
204220
Level of study
Level of study
Postgraduate
Unit value icon
Unit value
12
Course level icon
Course level
5
Study abroad and student exchange icon
Inbound study abroad and exchange
Inbound study abroad and exchange
The fee you pay will depend on the number and type of courses you study.
No
University-wide elective icon
University-wide elective course
No
Single course enrollment
Single course enrolment
No
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Note:
Course data is interim and subject to change

Course overview

The immersive media industry is one of the fastest growing, most applicably diverse media areas we have witnessed for decades. In this course, students will not only explore the historical milestones that have brought us to this level of technological feasibility, but also the business practices currently in use within both entertainment and simulation contexts. Students will additionally have the opportunity to explore the ethical controversies/concerns facing the immersive media industry as it matures.

Course learning outcomes

  • Define, categorise and critically differentiate between immersive media technologies and platforms.
  • Identify and explain roles/responsibilities associated with immersive media technology development.
  • Interpret and assess historical milestones.
  • Make predictions associated with immersive media technology business models and technological advancements.
  • Critically assess ethical controversies/concerns through understanding of immersive media technology business frameworks.

Prerequisite(s)

N/A

Corequisite(s)

N/A

Antirequisite(s)

N/A