Introduction to Virtual Reality Design

Undergraduate | 2026

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area/catalogue icon
Area/Catalogue
MDIA 1020
Course ID icon
Course ID
207648
Level of study
Level of study
Undergraduate
Unit value icon
Unit value
6
Course level icon
Course level
1
Study abroad and student exchange icon
Inbound study abroad and exchange
Inbound study abroad and exchange
The fee you pay will depend on the number and type of courses you study.
No
University-wide elective icon
University-wide elective course
No
Single course enrollment
Single course enrolment
No
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Note:
Course data is interim and subject to change

Course overview

The history of immersive technology (including VR (Virtual Reality)) spans many decades, with modern iterations of the technology finally providing convincing embodiment and presence. In this course, you will not only be introduced to the history of immersive technology, you will also critically assess the technology from a design perspective through hands-on experience with cutting edge hardware, software and gaming platforms.

Course learning outcomes

  • Critically assess immersive technology design characteristics.
  • Interpret and assess historical immersive technology milestones in relation to their impact on their modern counterparts.
  • Demonstrate comprehension of modern business frameworks in relation to immersive technology.
  • Categorise the benefits/shortcomings of modern immersive technology platforms.

Prerequisite(s)

N/A

Corequisite(s)

N/A

Antirequisite(s)

N/A