Visual Asset Design for Games

Undergraduate | 2026

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Area/Catalogue
INFO 2020
Course ID icon
Course ID
203901
Level of study
Level of study
Undergraduate
Unit value icon
Unit value
6
Course level icon
Course level
2
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Inbound study abroad and exchange
Inbound study abroad and exchange
The fee you pay will depend on the number and type of courses you study.
Yes
University-wide elective icon
University-wide elective course
Yes
Single course enrollment
Single course enrolment
Yes
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Note:
Course data is interim and subject to change

Course overview

Equip students with the skills to design and create visually appealing graphical assets, both practical and efficient for game design. Students will learn to create 3D models suitable for game environments, generate assets with optimal poly counts, enhance models using advanced aesthetic techniques, and design and map 2D textures to 3D models. Students will compose an industry ready portfolio showcasing their modelling abilities.

  • 3D Modelling Essentials
  • Game Asset Texturing
  • Advanced 3D Workflows

Course learning outcomes

  • Create 3D models usable in game development environments
  • Generate visually appealing assets with an emphasis on using appropriate poly count for the application
  • Use advanced techniques to enhance the aesthetic style of 3D models
  • Design, create, and map 2D textures to 3D models
  • Develop and curate an industry-standard portfolio showcasing a diverse range of high-quality visual assets

Prerequisite(s)

N/A

Corequisite(s)

N/A

Antirequisite(s)

N/A