Visual Asset Design for Games

Undergraduate | 2026

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Mode icon
Mode
Mode
Your studies will be on-campus, and may include some online delivery
On campus
area/catalogue icon
Area/Catalogue
INFO 2020
Course ID icon
Course ID
203901
Campus icon
Campus
Mawson Lakes, Adelaide City Campus West
Level of study
Level of study
Undergraduate
Unit value icon
Unit value
6
Course owner
Course owner
Visual Arts and Design
Course level icon
Course level
2
Work Integrated Learning course
Work Integrated Learning course
No
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Inbound study abroad and exchange
Inbound study abroad and exchange
The fee you pay will depend on the number and type of courses you study.
Yes
University-wide elective icon
University-wide elective course
Yes
Single course enrollment
Single course enrolment
Yes
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Note:
Course data is interim and subject to change

Course overview

Equip students with the skills to design and create visually appealing graphical assets, both practical and efficient for game design. Students will learn to create 3D models suitable for game environments, generate assets with optimal poly counts, enhance models using advanced aesthetic techniques, and design and map 2D textures to 3D models. Students will compose an industry ready portfolio showcasing their modelling abilities.

  • 3D Modelling Essentials
  • Game Asset Texturing
  • Advanced 3D Workflows

Course learning outcomes

  • Create refined 3D meshes, ready for renderer.
  • Produce visually appealing and technically sound game assets.
  • Design, construct and map 2D textures to 3D models.
  • Develop an industry relevant portfolio to showcase output professionally.

Prerequisite(s)

N/A

Corequisite(s)

N/A

Antirequisite(s)

N/A