Game Engines

Undergraduate | 2026

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Mode icon
Mode
Mode
Your studies will be on-campus, and may include some online delivery
On campus
area/catalogue icon
Area/Catalogue
COMP 2039
Course ID icon
Course ID
205790
Campus icon
Campus
Mawson Lakes
Level of study
Level of study
Undergraduate
Unit value icon
Unit value
6
Course owner
Course owner
School of Comp Sc & IT
Course coordinator
Course coordinator
Billy Bizilis
Course level icon
Course level
2
Work Integrated Learning course
Work Integrated Learning course
No
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Inbound study abroad and exchange
Inbound study abroad and exchange
The fee you pay will depend on the number and type of courses you study.
Yes
University-wide elective icon
University-wide elective course
Yes
Single course enrollment
Single course enrolment
Yes

Course overview

Equip students with the practical skills and knowledge and to develop a video game using a modern game engine. Students will explore engine architecture, apply artificial intelligence concepts, and develop immersive environments, culminating in the creation and deployment of a multi-platform video game.

  • Game Engine Fundamentals
  • Game Design, Ai And Prototyping
  • Advanced Game Development And Deployment

Course learning outcomes

  • Explain the fundamental concepts and architecture of modern game engines
  • Analyse the use of engine techniques within games
  • Apply artificial intelligence concepts within a game engine
  • Develop multi-level environments using game engines
  • Build and deploy games across multiple platforms

Availability

Census date Icon
Census date
Fri 04/09/2026
Enrol by date
Enrol by date
Fri 21/08/2026
Last day to W
Last day to W
Fri 18/09/2026
Last day to WF
Last day to WF
Fri 16/10/2026

Class details

Mawson Lakes

Class number
Class number 55220
Section
Section PR01
Size
Size 15
Available
Available 11
Dates Days Time Campus Location Instructor
3 Aug - 21 Sep Monday 2:10pm - 5pm Mawson Lakes Building F, F1-14
7 Aug - 25 Sep Friday 9:10am - 12pm Mawson Lakes Building F, F1-14
12 Oct - 9 Nov Monday 2:10pm - 5pm Mawson Lakes Building F, F1-14
16 Oct - 13 Nov Friday 9:10am - 12pm Mawson Lakes Building F, F1-14

Prerequisite(s)

  • must have completed all of COMP1005 Object-Oriented Programming/INFO2020 Visual Asset Design for Games

Corequisite(s)

N/A

Antirequisite(s)

N/A

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