Course overview
VR (Virtual Reality), MR (Mixed Reality) and AR (Augmented Reality) are technologies that are quickly changing the way we consume media, play games, educate, and communicate. In this course students will learn key skills associated with designing and developing software for these platforms and will experience these technologies through hands-on play. Putting emphasis on production workflow and effective design, students will learn how to create digital assets for XR systems (3D models, textures/materials, sounds), as well as learn how to import these assets and apply interactivity in game engine.
- Module 1
- Module 2
- Module 3
Course learning outcomes
- Build digital assets (such as 3D models, textures/materials, and sounds) specific for XR platforms
- Identify and implement appropriate design methodologies for immersive technology development, especially from a physiological perspective
- Apply foundational literacy in game engine use, asset management and development pipelines
- Effectively design an immersive XR experience
Availability
Class details
Adelaide City Campus East
Class number 27120
Section LE01
Size 40
Available 39
Class number 27122
Section TU01
Size 20
Available 19
Class number 27121
Section TU02
Size 20
Available 20
Class details
Adelaide City Campus East
Class number 56945
Section LE01
Size 40
Available 40
Class number 56947
Section TU01
Size 20
Available 20
Class number 56946
Section TU02
Size 20
Available 20
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