Introduction to 3D

Undergraduate | 2026

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Mode icon
Mode
Mode
Your studies will be on-campus, and may include some online delivery
On campus
area/catalogue icon
Area/Catalogue
COGR 1003
Course ID icon
Course ID
201172
Campus icon
Campus
Magill
Level of study
Level of study
Undergraduate
Unit value icon
Unit value
6
Course owner
Course owner
Visual Arts and Design
Course level icon
Course level
1
Work Integrated Learning course
Work Integrated Learning course
No
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Inbound study abroad and exchange
Inbound study abroad and exchange
The fee you pay will depend on the number and type of courses you study.
Yes
University-wide elective icon
University-wide elective course
Yes
Single course enrollment
Single course enrolment
Yes
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Note:
Course data is interim and subject to change

Course overview

To familiarise students with the terms, concepts, techniques, processes, skills, technologies, and theoretical underpinning of 3D CGI for film, animation, and visual effects production. The course introduces students to the foundational theory and techniques required to create short 3D animated productions; from idea generation, visual communication, and character design, through to the technical processes of animating, lighting, setting up cameras and rendering in Maya and Unreal Engine. During the course students develop skills and ideas through structured exercises, projects and studio work.

  • Building
  • Producing
  • Compositing

Course learning outcomes

  • Identify the terms, concepts, techniques, processes, skills and technologies for creating 3D animated productions
  • Apply key tools and techniques to create 3D models
  • Apply key tools and techniques to create 3D environments
  • Apply key tools and techniques to create 3D animated productions
  • Communicate ideas both visually and textually for film, animation and VFX productions
  • Work independently and collaboratively to ideate design concepts

Prerequisite(s)

N/A

Corequisite(s)

N/A

Antirequisite(s)

N/A